Gisborne teen Jason Rising has developed a game for PC with a difference.
Due for release later this month, Anxiety: Revelation of Mind re-creates the experience of anxiety with the aim to increase empathy for those with this condition.
The 16-year-old Braemar College student developed the concept to win the Victorian Schools Games and Apps Challenge last year and will soon see his work played out on other computer screens.
The game transports players back to the 1900s into the life and mind of Henry Willsmeer who is plagued by memories of his past at Berkley House.
With a horror theme, the game includes an anxiety meter which heightens and lowers as the player makes their way through the mansion in a series of puzzle challenges until more and more of Henry's past is discovered.
"Anxiety is not the main focus of the game, rather it is a system included to provide tension and drama as the player progresses through the levels," Jason explained.
"There are four stages in the anxiety system as the player's anxiety moves through these stages different visual and audio effects are applied, such as hearing your heartbeat and breathing. The anxiety meter goes down when players complete rewarding challenges.
"I tried to make it pretty realistic and I also used a strong physics system to develop the puzzles."
In his first experience creating a game, Jason had the technical advice of Unity and also turned to YouTube for instructional videos.
While the release this month is not a full version of the game, it offers one hour of game play and Jason said he will develop the game beyond the first three chapters if there is interest shown.
In the meantime Jason said he would continue game developing in his spare time.